![]() Added the Ipsing system and the Hintar system as a war zone for the Empire and Rebels to test both faction interaction and to have fun watching those two go at it. Made a change to the intro to prepare us for the second publish regarding missions, jobs, and overhaul to the entire galaxy. Added new hyperspace sound! Hyperspace jumps now sound both bad ass and star warsy. ![]() Made changes to hails, conversations, names, fleets, trade goods, factions, and interfaces to better fit the star wars feel. Is so we can test our ships to better apply easier tweaks and changes to the 50 Added 22 ships to the base game but have not replaced base game ships. When you want to play the mod again, simply rename the folder back to plugins. If at any point you wish to switch between the base game and the mod, simply change the plugins file name to anything you wish. IMPORTANT!!! In order to prevent an error, please keep your base game save separate from your Jump to Lightspeed save. Extract plugins folder into your Endless Sky install directory: ~/Library/ApplicationSupport/endless-sky/pluginsĬontent/Resources/ (within the application bundle)Ģ. Extract plugins folder into Endless Sky install directory:
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